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TOPIC: Selecting a region

Selecting a region 3 years 8 months ago #2086

Hello All,

I'm starting to write up a campaign to play with my local gaming group. I right now have two ideas for where I would like to set the campaign, but I wanted to ask if there is any current info on the regions first before I start writing.

The group is going to be a bunch of Stakers just starting out to found a new community. There will be about 20 individuals to start with 6 being player controlled characters.

My first idea was to place them in my home region which is Southern Ontario. I thought our knowledge of the current terrain and locations of things would make for a very interesting way to play. However, as I was reading more of the history I noticed that both Toronto and Detroit (Gunmetal) are in pretty good condition, making a campaign here seem a little safe. I really want the players to feel the apocalyptic side of the post-apocalyptic world.

My second idea was to base it in the Rapid City region of South Dakota. I've got a few ideas of how the region may have changed due to environmental degradation so I think it might be a prime location. I'm thinking the Badlands National Park type terrain now covers most of South Dakota.

So my question is, what are these to areas like? Is there any established history or current state for either of the regions?

Thanks for any input!
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Selecting a region 3 years 8 months ago #2088

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RavenBlackwolf wrote:
Hello All,

I'm starting to write up a campaign to play with my local gaming group. I right now have two ideas for where I would like to set the campaign, but I wanted to ask if there is any current info on the regions first before I start writing.

The group is going to be a bunch of Stakers just starting out to found a new community. There will be about 20 individuals to start with 6 being player controlled characters.

My first idea was to place them in my home region which is Southern Ontario. I thought our knowledge of the current terrain and locations of things would make for a very interesting way to play. However, as I was reading more of the history I noticed that both Toronto and Detroit (Gunmetal) are in pretty good condition, making a campaign here seem a little safe. I really want the players to feel the apocalyptic side of the post-apocalyptic world.

My second idea was to base it in the Rapid City region of South Dakota. I've got a few ideas of how the region may have changed due to environmental degradation so I think it might be a prime location. I'm thinking the Badlands National Park type terrain now covers most of South Dakota.

So my question is, what are these to areas like? Is there any established history or current state for either of the regions?

Thanks for any input!

There is a bit fleshed out on the Black Hills. Vancouver is quite wrecked, and could make a good urban setting, but that's a bit far west for you. Yellowstone has a short paragraph in the book, but there's a bit more written on it.


This is far from final, but here's a bit on the Black Hills:

Once known for the dark trees that covered the small mountain range, the Black Hills retained their name because of the damage created by the battle for Ellsworth Air Force base that occurred soon after the collapse of the RSA between a group of Loyalists and the warlord known as Hugo, who was looking to take the base and all of its munitions. After an ongoing battle and the threat of starvation and defeat, the ex-military loyalists torched the base in a final brilliant battle, allowing most of the civilians they sheltered to escape to the east with explosions thundering at their backs. The surviving members of the warlords horde (he himself was lost in the battle) fled to the nearby Black Hills. Finding them a serviceable safe haven and still somewhat alive despite the surrounding pollution, the survivors settled in the hills, raiding nearby settlements when they could not find enough food to feed their numbers. As the generations passed the original battle became a legend told by wild eyed old men with burn scars covering their body. As a tradition, and a homage to Hugo, it became a rite of passage to have young prospective warriors and hunters walk through an open flame, the community became a tribe and took the name of ‘The Blackened’, they were soon one of the more feared and ruthless members of the Drifter patchwork that was covering the great plains.

At this point, there's still plenty that needs to be developed though, and we're certainly not above other people pitching in with ideas.
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