Welcome, Guest
Username: Password: Remember me

TOPIC: The Exodus

The Exodus 5 years 8 months ago #6

  • msears
  • msears's Avatar
  • Offline
  • Overseer
  • Posts: 491
  • Thank you received: 60
  • Karma: 6
When it was fully decided that mankind would leave the wasteland that had once been Earth, , it was not the most intelligent or prized or even the most worthy population—it was the wealthiest and powerful who headed up the line. Corporations involved with the design, manufacture, and, presumably, the manning of colony ships chartered for new frontiers became governments in their own right, their CEOs reigning over millions like true despots. Shipyards and relevant training facilities everywhere became veritable military compounds; owners spent their fortunes protecting Earth's only avenues to a future that was still highly debatable.

By the year 2220, the debate had been concluded, and the people of Earth would soon be headed to the stars. Using data scoured from unmanned probes, a trajectory of travel was determined and put into place on the theoretical navigation maps of every potential colony, expeditionary, or escort vessel being prepared for planetary evacuation. This information—the possible arc of travel used by the Exodus ships—remained classified for the masses for a variety of reasons. Though proprietary colonial rights seemed foolish to hold over a people threatened by mass extinction, but they remained at the top of many governments' concerns. The next highest reason for secrecy was simple: if it were possible for civilian scientists to debunk their corporate goals, the resulting aftermath would be devastating.

The NASA initiative vis-à-vis the United States Exodus program was announced to the masses, during which officials explained how the plan would be carried out to the American people (and anyone else listening). As planned, the Exodus would consist of three "phases": Essential Colonials, Public Services, and General Populace.

The Essential Colonials phase would staff all colony ships with those kinds of personnel who were truly necessary for starting an extra-planetary colony. Civil engineers to build the structures, doctors and medical staff to keep the populace healthy, computer science technicians to get the automated functions working, and, of course, the funding CEOs, leadership staff, and top government officials—they had to be on the first ships as a general imperative.

The second planned phase, Public Services, would carry all safety and secondary officers to the newly formed colonies. Because the first decade would be focused on establishment rather than growth, the second phase of ships filled with military, policemen, fire marshals, and other related specialists could concentrate on ensuring the root colony's safety during the expansion.

The General Populace, the last and final phase, would be an ongoing effort to ferry the remaining civilians from the planet and to the colonies. For as long as the ships could stay space-worthy and the planet could maintain life, this phase was meant to continue ad nauseam. The Lottery was managed by the colony ship funding agencies and the government itself, and every American citizen (and some special foreign exceptions) was given a lottery number for the phase in which they qualified.

Each day, USE (United States Exodus) Lottery centers broadcasted hundreds of names and numbers. People were randomly assigned to colony ships that were supposedly in their area. Those who felt they should have been in the first phase of qualifiers spoke out against the system, and rumors spread throughout the country that the lottery was completely fixed and the whole project was just to placate the masses. A particularly dark conspiracy group, the Eleventh Hour, ran internet-based public service announcements that claimed the USE project was actually only going to take the first phase—leaving everyone else behind to deal with the aftermath. The government quickly quashed these lines of gossip, continuing to hold and promote the Lottery with pride and patriotism.

The rest of the world dealt with the impending Exodus in their own ways. Poorer countries attempted to export as many of their important dignitaries and personalities as possible to richer nations so they could obtain space on Exodus programs. Isolationist cultures trying to come up with their own Exodus methods managed to create bigger problems for themselves; the cannibalism of an infrastructure for the sake of the far future, as it turned out, was not terribly beneficial for the short-term. Resources suddenly became thin beyond measure, crime skyrocketed, and the gap between the upper and lower classes widened into a chasm.
The administrator has disabled public write access.
The following user(s) said Thank You: commissarmoody

The Exodus 8 months 3 weeks ago #2897

  • atomicsorcery
  • atomicsorcery's Avatar
  • Offline
  • Grub
  • Posts: 7
  • Thank you received: 6
  • Karma: 1
Because the second Wave never took place, what does that mean for extra-planetary colonies? Establishment and authority without safety and service for the people? Also, there seems to be a division between the technocratic and meteoric essentials and the Aristocratic elected or Money-based Leadership. The absence of certain roles being filled by aristocrats and intellectuals leads me to think, what if they do it differently?
The administrator has disabled public write access.
The following user(s) said Thank You: Anton

The Exodus 8 months 3 weeks ago #2898

  • Anton
  • Anton's Avatar
  • Offline
  • Overseer
  • Posts: 644
  • Thank you received: 177
  • Karma: 12
The way that this was all handled, depends greatly on the colony seed ship in question. Some might have relied on nanotechnology and robotic automation, others might have used human cloning (banned on earth), and others might have relied on other more nefarious means. Each seed ship effectively became a world unto their own, with different cultures, and mindsets, based on who was on board when it launched.

So yes, there is ample opportunity for them to "do it different". What would you do differently if you could rebuild society? That's very much the question at the heart of Wreck Age.
The administrator has disabled public write access.

The Exodus 8 months 3 weeks ago #2899

  • atomicsorcery
  • atomicsorcery's Avatar
  • Offline
  • Grub
  • Posts: 7
  • Thank you received: 6
  • Karma: 1
Part of me always thought this setting could be what is going on when Civilization: Beyond Earth was going on. Actually that is the space based game I want to play in rpg form more than any other. Uniquely forged colonies on the same world where you don't get monoculture because societies set out with a purpose to build their own rules and then get in conflict with one another because they have such strong dogmas that don't allow them to fully coexsist. x
The administrator has disabled public write access.
The following user(s) said Thank You: msears

The Exodus 5 months 2 weeks ago #2903

  • msears
  • msears's Avatar
  • Offline
  • Overseer
  • Posts: 491
  • Thank you received: 60
  • Karma: 6
I havent hear that one. I do hear Wall-E a lot ha ha.
The administrator has disabled public write access.
Time to create page: 0.171 seconds

Shop Links

Search the Shop

My Cart