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TOPIC: Reclaimers Zealots question...

Reclaimers Zealots question... 2 years 11 months ago #2294

  • AlexM
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Hello!

Matt suckered my friend into this at Adepticon this year, and managed to read most of the rulebook on the way home to Toronto!

I have a question - Zealot is shown as an exit archetype for several of the Reclaimers, but there doesn't seem to be an actual entry for their creation. Is it something you can recruit right out of the gate?

Thanks in advance!
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Reclaimers Zealots question... 2 years 11 months ago #2305

  • Anton
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AlexM wrote:
Hello!

Matt suckered my friend into this at Adepticon this year, and managed to read most of the rulebook on the way home to Toronto!

I have a question - Zealot is shown as an exit archetype for several of the Reclaimers, but there doesn't seem to be an actual entry for their creation. Is it something you can recruit right out of the gate?

Thanks in advance!

All mention of the zealot was intended to be removed from our servers... however, there was a residual ghost in the system... Please ignore the ghost.




;)
Stats are as follows:


Zealot
Cost: -/70/125/210
Power MAX 4, Nerves MAX 4
Rare Reclaimer Weapon (see below), Very Rare 1 handed weapon, Light Armor
Available Traits: Hatred (choose one faction), Old Tech, (will have more options, still play-testing to make sure it doesn't break anything)
Starting Traits: Linked, Fanatic, High Tech
Skills: 2 x Knowledge Skill 1

Rare Reclaimer weapons (Available to Zealots ONLY)
Plasma Caster, Flame Caster, Arc Gun, Particle Cannon, Pulse Charger

I realize that not all of these weapons are in the book... There are plans in the works.
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The following user(s) said Thank You: nasa911

Reclaimers Zealots question... 2 years 11 months ago #2308

  • AlexM
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Thanks Anton! This will do for now, I can always come up with weapon stats until the official ones are published
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